AuthorJenn Frank

I started writing about videogames professionally in 2005. I'm better known for my personal essays. I like vintage computer games and preservation, books, and horror games.

I’ve Been Playing ‘Snood’ for 14 Years, and It Won’t Stop Insulting Me

a stock image of a VERY old computer. On the monitor are three people pointing at the viewer. Their heads have been replaced with Snood cartoon faces.

I tented my fingers, bending them into a writerly stretch. Then I poised my hands over my new laptop’s keyboard, a musician ready to compose on her instrument. I froze, waiting for inspiration to strike me down. It wasn’t right, I wasn’t ready. Something was missing. I’d already installed Scrivener, for writing; Notepad++, for blogging and code; LibreOffice, for editing...

Animal Crossing: New Leaf Review (3DS)

Villagers hang out together, swimming in the sea or hanging out on the shore

It’s 3:30 AM. My “villager,” a bobble-headed avatar with the face of a Tarutaru, is sitting on a sofa in a model home, her legs swinging, an idle loop. Near her, a television is tuned to static. In my real life I’m ignoring the Nintendo 3DS, which I’ve left open and running on the kitchen counter. At 3:32 AM—a full minute early, by my estimation—a UFO crosses the television screen. The animation...

My Mother’s Dog

watercolor illustration of the author (except with bangs), stretched out on the couch asleep under a blanket, with a tiny dog curled on her lap

The two scariest things my mother ever said to me were ‘I thought you would have a family by now’ and ‘that little dog will be yours someday.’ Most days, if I’m working, I ignore my mother’s dog. If she’s really feeling neglected, she will stretch to her full height, which isn’t much, and push against me, her forepaws in the small of my back. At night, when I sleep on the couch — it’s always on a...

He’s Still Alive

a CG rendering of Ryan Green holding his son in a hospital room. The screenshot is from Ryan's game That Dragon, Cancer

Before I sit, Josh Larson is careful to make one thing clear: “This is a game about Ryan and his wife’s four-year-old son, who was diagnosed with terminal cancer two and a half years ago,” he explains. And then this: “He’s still alive.” I look around; Ryan Green has already slipped out of the room. I hesitate, then nod. I take my seat at the rickety desk and put on a pair of expensive noise...

Allow Natural Death

black and white photograph of a bedbound elderly woman's hands resting at her side, photographed by Stu Horvath

The words “do not resuscitate” imply crucial treatment is somehow being withheld; “allow natural death,” conversely, suggests that something is being given. Exactly six years ago I bought a Nintendo Wii – came home from Toys “R” Us, plugged it in. (The box is still there on the floor of my girlhood bedroom, right where I left it in another November.) “Can you imagine, Al?” my mother asked my...

Mark of the Ninja Review (XBLA)

comic-book style art on a start menu screen

Disclosure: Mark of the Ninja’s writer Chris Dahlen is a former editor of Paste’s games section, and lead designer Nels Anderson has contributed to Paste in the past. Neither are currently affiliated with Paste in any way. Additionally the writer of this review has written for publications edited by Dahlen. I am, in my everyday life, a klutz. I bump into the refrigerator anytime I walk into my...

The Essential 100, #78: Mystery House

Japanese box art for the Starcraft port of Mystery House, via MobyGames

Mystery House (Apple II, 1980) was the very first release from Sierra Online. Husband-and-wife cofounders Ken and Roberta Williams mailed the game in Ziplock baggies. They eventually sold over 10,000 copies. A word of warning, though: Mystery House isn’t any fun. “By any standards it’s an incredibly abusive play experience,” game designer Erin Robinson explains. She goes...

Diablo III is Adorable

in this painting, a mess of soldiers are seen from afar

Here’s something: I lived in a frat house for three months. It wasn’t as bad as you might guess. Actually, it was nice. I only got two parking tickets that summer. I also read several issues of Men’s Health, cover-to-cover, on the toilet. It was a type of tourism. (“I’m in here!” I’d shout from my toilet’s stall, absolutely panicked anytime I heard the bathroom door open. In a frat house you can...

Adventures in Shit Games: ‘Cho Aniki: Bakuretsu Rantou Hen’

some of the characters from Cho Aniki: Bakuretsu Rantou Hen

Earlier this month, New York University’s Game Center presented Bad is Beautiful, a playable exhibit of some of video games’ most brilliantly aberrant atrocities. At least one game was missing. “This is the crap avant-garde,” the exhibit’s website gushes. And the Game Center’s main mission — to champion garbage, to uncover the truth and beauty burning within even the most inane — sure is...

Playing God: On Death, Motherhood and Creating (Artificial) Life

The quotes on the box are marvelous: “I first saw this program in the same week that evidence was discovered of life on Mars. This is more exciting.” That was Douglas Adams. “Call it a game if you like, but this is the most impressive example of artificial life I have seen.” That was Richard Dawkins. It was the summer of 1997; the software was Creatures, for Windows 95, Windows 3.1, and Macintosh...

Jenn Frank

I started writing about videogames professionally in 2005. I'm better known for my personal essays. I like vintage computer games and preservation, books, and horror games.